Salvaging Skill Levels

(Originally posted by CapFan on VN Harvestgain boards)

Savaging Skill formula: Ceiling ((Skill/193) * Work) )


Skill required to exceed 100% yield:

No buffs: 194, (1,454,835,090 xp)
Level VII buffs: 154, (70,357,967 xp)
Level VII with Minor: 149 (48,221,744 xp)
Level VII with Major: 139 (22,684,790 xp)


Maximum Yield with Level VII buffs and Major:

work 1 = 2 units
work 2 = 3 units
work 3 = 5 units
work 4 = 6 units
work 5 = 7 units
work 6 = 9 units
work 7 = 10 units
work 8 = 11 units
work 9 = 13 units
work 10 = 14 units


Maximum Yield with Level VII buff only:

work 1 = 2 units
work 2 = 3 units
work 3 = 4 units
work 4 = 6 units
work 5 = 7 units
work 6 = 8 units
work 7 = 9 units
work 8 = 11 units
work 9 = 12 units
work 10 = 13 units


What does this mean to you?

October: Due to the lack of buff, the new salvaging skill has minimal benefit to characters with another tinkering skill trained. Only those with 1.4 billion xp to invest will see any benefit.

November and beyond: The new salvaging skill will have a positive effect with as little as 70.4 million xp invested. If your tinkering skill costs at least 5.5 million to up, you have sufficient xp invested to move your xp to salvaging, and begin yielding higher returns from your salvaged items. Ghru characters still have the advantage of achieving maximum yield earlier in life, but as the character matures, moving the experience will be highly advantageous.


-Cap

Addendum, as inspired by Gouru_MT:

Some higher salvaging efforts are not truthfully useful or efficient. For example, Yielding 10 or 11 units from a wk 8 item still requires the SAME number of base items to create a full bag of 100 (both require 10 items). Therefore, the highest skill is not always the most efficient use of xp.

The following chart lists the skill required to fill bags in the MOST EFFICIENT manner.


wk - Buffed Skill Required

10- 232 (192 base)
9 - 236 (196 base)
8 - 218 (178 base)
7 - 221 (181 base)
6 - 226 (186 base)
5 - 232 (192 base)
4 - 242 (202 base)
3 - 194 (154 base)
2 - 194 (154 base)
1 - 194 (154 base)

Conclusions of this analysis: If you aren't concerned about wk 4 items, the highest necessary Salvaging skill is 196 base, at a cost of 1,692,943,784 xp. Any additional xp spent will not fill bags any faster.

-Cap